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resize in bitmap vs resize in multi layer viewer
Rank: Advanced Member
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Joined: 3/3/2008(UTC) Posts: 185
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Hi,
We would like to check.. let say, we would like to print an image which is 2" x 3"... (render @ 300dpi)
And we have bigger image (let say 4" x 6" for 300dpi)..
If we want the output quality to be as close as the original..
Shall we resize it, then only add into ImageVObject ? Or, we should put the original image into ImageVObject and resize the VObject? What our concern is, when we resize it outside, it will be scaled to the scrren res (96 dpi) and affect the final output?
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Rank: Advanced Member
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Joined: 5/29/2010(UTC) Posts: 1,310
Thanks: 8 times Was thanked: 111 time(s) in 111 post(s)
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Hi Ching-Yen,
Sorry for the delayed answer.
I recommend you to resize it before adding to Multilayer Viewer. I tested resize functionality in Main Demo sample, and I got the original image resolution after resizing it. |
Best regards, Dmitry Obukhov
Technical Support. Aurigma, Inc.
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Aurigma Forums
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Discussions – Graphics Mill
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resize in bitmap vs resize in multi layer viewer
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