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NeilN  
#1 Posted : Monday, April 21, 2008 9:47:12 AM(UTC)
NeilN

Rank: Newbie

Groups: Member
Joined: 2/12/2008(UTC)
Posts: 5

In my code I am doing this to extract the point data from a vector object:

Code:

for (int i = 0; i < myOutlineVObject.Points.Length; i++)
{
          // this data gets saved to disk:
          float x = myOutlineVObject.Points[i].X;
          float y = myOutlineVObject.Points[i].Y;
}


However the points do not come up as pixel coordinates. Even though I have the MultiLayerViewer control set to Unit.Pixel from the very beginning.

What am I missing here?
Alex Kon  
#2 Posted : Tuesday, April 22, 2008 5:23:39 PM(UTC)
Alex Kon

Rank: Advanced Member

Groups: Member
Joined: 1/31/2005(UTC)
Posts: 458

Was thanked: 5 time(s) in 5 post(s)
Hello,

Unit.Pixel property doesn't affect on coordinates of the VObjects, they are always measured in points. So you should convert them into pixels by yourself (in most cases it will be: points * 96 / 72 = pixels)
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