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game_programmer  
#1 Posted : Thursday, May 24, 2007 9:15:50 AM(UTC)
game_programmer

Rank: Member

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Joined: 5/24/2007(UTC)
Posts: 3

Hi,

I am using a BitmapViewer with a ZoomInNavigator to zoom in on a bitmap. I followed the example for creating a color picker navigator, but it does not correctly get the color of the zoomed in pixels. I want to be able to let the user zoom into a bitmap and use the color picker to pick up the color of a zoomed in pixel. Please help! Thanks!

GP
Alex Kon  
#2 Posted : Sunday, May 27, 2007 2:12:56 PM(UTC)
Alex Kon

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Joined: 1/31/2005(UTC)
Posts: 458

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Hello,

Unfortunately there is a problem with the sample. We will fix it in the next release of GraphicsMill 4.0 for .NET. Here is working code of the color picker navigator:
Code:
public class ColorPickerNavigator : UserInputController, INavigator
{
	public ColorPickerNavigator()
	{
		//The cursor file should be an embedded resource to be called this way.
		_cursor = new System.Windows.Forms.Cursor(GetType(), "ColorPicker.cur");
	}

	public override void Connect(ViewerBase viewer)
	{
		base.Connect (viewer);
		base.Viewer.WorkspaceMouseDown += new Aurigma.GraphicsMill.WinControls.MouseEventHandler(OnWorkspaceMouseDown);
	}

	public override void Disconnect()
	{
		base.Disconnect ();
		base.Viewer.WorkspaceMouseDown -= new Aurigma.GraphicsMill.WinControls.MouseEventHandler(OnWorkspaceMouseDown);
	}

	private void OnWorkspaceMouseDown(object sender, Aurigma.GraphicsMill.WinControls.MouseEventArgs e)
	{
		if (IsViewerAttached && ViewerHasContent)
		{
			BitmapViewer bitmapViewer = (BitmapViewer)Viewer;

			//Retrieve the pixel color value.
			int x = System.Math.Max(0, System.Math.Min((int)e.X, bitmapViewer.Bitmap.Width - 1));
			int y = System.Math.Max(0, System.Math.Min((int)e.Y, bitmapViewer.Bitmap.Height - 1));

			Color color = bitmapViewer.Bitmap.GetPixel(x, y);

			//The RGB channel values will be displayed, so we convert the colorspace
			//to RGB if needed.
			if (color.ColorSpace != ColorSpace.Rgb)
				color.ConvertColorSpace(ColorSpace.Rgb);

			//...Do something to the color values...
			//For example, read the channel values into a text string and copy
			//it to the clipboard.
			string text = String.Format("R: {0} G: {1} B: {2}",
				color.GetChannel32(ColorChannel.Red),
				color.GetChannel32(ColorChannel.Green),
				color.GetChannel32(ColorChannel.Blue));
			System.Windows.Forms.Clipboard.SetDataObject(text, true);
		}
	}

	protected override void UpdateCursor(bool isCursorDefault, System.Drawing.Point point)
	{
 		//Display this navigator cursor.
 		if (isCursorDefault)
 		{
 			Viewer.RestoreCursorToDefault();
 			return;
 		}
 		Viewer.Cursor = _cursor;
	}

	private System.Windows.Forms.Cursor _cursor;		
}

Edited by user Tuesday, December 18, 2007 3:30:09 AM(UTC)  | Reason: Not specified

game_programmer  
#3 Posted : Tuesday, May 29, 2007 9:58:01 AM(UTC)
game_programmer

Rank: Member

Groups: Member
Joined: 5/24/2007(UTC)
Posts: 3

Thank you very much! It works perfectly! :D
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