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#1 Posted : Wednesday, February 19, 2020 4:55:25 AM(UTC)

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I know this topic is "covered" in the docs but I have come across a strange use case.

I have SVG's with a viewBox that is small. As an example say 200 x 200. (viewBox="0 0 200 200")

If I were to rasterize then resize those SVG's to 500 x 500 it (obviously) becomes extremely pixelated.

My question is, can I resize it while it is still a vector THEN export that resized vector to a raster format (in theory pixelation should be minimal since the resize occurred while it was a vector).


Edited by user Wednesday, February 19, 2020 7:07:29 AM(UTC)  | Reason: Not specified

Eugene Kosmin  
#2 Posted : Thursday, February 20, 2020 6:08:13 PM(UTC)
Eugene Kosmin

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Unfortunately, this is a known issue. There is a problem in the internal combiner which rasterizes vector data without scaling before blending.

As a workaround, you can try to use the GraphicsContainer.Scale method, but it doesn't work well with the pen's width. I suppose we'll add a similar method with a single argument, which will fit your needs.

Sorry for the inconvenience.
Best regards,
Eugene Kosmin
The Aurigma Development Team
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