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krekeg  
#1 Posted : Monday, April 11, 2005 11:17:00 PM(UTC)
krekeg

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Joined: 3/2/2005(UTC)
Posts: 13

I'm trying to create a blank, white, grayscale bitmap 'canvas' on which to draw several other grayscale bitmaps. By default the background is created as black.

What is the correct way of creating a white bitmap?

I have tried seveal methods but each time I draw a grayscale bitmap on top of it they don't appear.

Dmitry  
#2 Posted : Tuesday, April 12, 2005 2:35:00 PM(UTC)
Dmitry

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Hello.

I think that sample listed below will help you.

Code:
// Loading the source bitmap.
Aurigma.GraphicsMill.Bitmap image = new Aurigma.GraphicsMill.Bitmap(@"c:/gray.jpg");

// Creating empty grayscale bitmap with white background.
Aurigma.GraphicsMill.Bitmap canvasBitmap = new Aurigma.GraphicsMill.Bitmap(Aurigma.GraphicsMill.RgbColor.White, 
                300, 300, Aurigma.GraphicsMill.PixelFormat.Format8bppGrayScale);

// Obtaining canvas instance created on the bitmap.
Aurigma.GraphicsMill.Drawing.GdiGraphics canvas = canvasBitmap.GetGdiGraphics();

// Drawing the loaded grayscale image on the canvas.
canvas.DrawImage(image, 100, 100, 100, 0, 
                Aurigma.GraphicsMill.Transforms.CombineMode.Copy, 1.0f,  
                Aurigma.GraphicsMill.Transforms.InterpolationMode.MediumQuality);

// Disposing canvas instance.
canvas.Dispose();

// Saving canvas bitmap.
canvasBitmap.Save(@"c:/1.png");

Edited by user Monday, December 24, 2007 3:55:21 PM(UTC)  | Reason: Not specified

Sincerely yours,

Dmitry Sevostyanov

UserPostedImage Follow Aurigma on Twitter!

krekeg  
#3 Posted : Tuesday, April 12, 2005 5:16:00 PM(UTC)
krekeg

Rank: Member

Groups: Guest
Joined: 3/2/2005(UTC)
Posts: 13

Thanks for that.

I think the problem lies with my settings for DrawImage. I was using CombineMode.Add rather than CombineMode.Copy.

Cheers

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