Rank: Member
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Joined: 11/27/2003(UTC) Posts: 29
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I'm converting my "old" GM to gm.net and while I think it is a great improvement in many areas, I have one question.
In the old version you use to be able to use .savetomemory methoed to store it to a byte array. As I see things, the only way to do it now is to use a memorystream.
Is this correct?
Tom |
Tom Thorp Still waters, great photos
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Rank: Advanced Member
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Joined: 8/3/2003(UTC) Posts: 1,070
Thanks: 1 times Was thanked: 12 time(s) in 12 post(s)
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Hello, Tom, You are right - you can save bitmap to memory using MemoryStream. You can see detailed information here. Edited by user Monday, October 27, 2008 10:46:20 PM(UTC)
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