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When I'm using the .lic file, it all seems to work. But whenever I'm trying to use .licx file, it isn't working.
Where and how do I have to place the .licx file exactly?
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Rank: Advanced Member
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Are you still working at Delphi?
The instructions given in the documentation are valid for VB.NET and C#. Not sure whether Delphi supports this feature, but I will take a look into it...
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Rank: Member
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Joined: 10/14/2004(UTC) Posts: 37
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No, I'm now working in VB.NET...
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Rank: Advanced Member
Groups: Guest
Joined: 8/2/2003(UTC) Posts: 876
Thanks: 2 times Was thanked: 27 time(s) in 27 post(s)
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Rank: Advanced Member
Groups: Guest
Joined: 8/2/2003(UTC) Posts: 876
Thanks: 2 times Was thanked: 27 time(s) in 27 post(s)
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Ok, could you tell more detailed how you are using licx there and what you get (any error message or just fails to apply)?
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Rank: Member
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Joined: 10/14/2004(UTC) Posts: 37
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I do exactly as you describe in the help file. I'm not at my work at the moment, but I can post a description when I'm there (I think it's friday)...
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Rank: Advanced Member
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Joined: 8/2/2003(UTC) Posts: 876
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OK, it would be helpful...
I suppose the problem is in location of the .lic file during adding the reference to the Graphics Mill. However please describe your actions step-by-step so that we could see where the problem is.
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Rank: Member
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Joined: 10/14/2004(UTC) Posts: 37
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I found another way to make the license work correctly. With this I can also include the .dll files, so I can distribute only one .exe file (with all in it)...
Thanks for the support anyway :)
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Rank: Advanced Member
Groups: Guest
Joined: 8/2/2003(UTC) Posts: 876
Thanks: 2 times Was thanked: 27 time(s) in 27 post(s)
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So as far as I understand you distibute the Graphics Mill completely inside resources of your EXE? It is an interesting solution... :)
If you will try to get LICX working again, please check more detailed the location of the LIC file before you add the reference to the Graphics Mill dlls. It seems Visual Studio copies this file when adding the reference...
Anyway, please feel free to contact us for whenever you need any problems with Graphics Mill.
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