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katsumiliquer  
#1 Posted : Friday, January 21, 2005 6:11:00 AM(UTC)
katsumiliquer

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Joined: 1/20/2005(UTC)
Posts: 4

anyone know of an equivalent method in 3.0 .net to the graphics mill 2.0 bitmap.savetomemory() method?

i'm trying to build a function that returns the image in memory. i thought it might be savestate() but that doesn't appear to do the job...

thanks!

Fedor  
#2 Posted : Friday, January 21, 2005 12:29:00 PM(UTC)
Fedor

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You can use following code:

[Visual Basic]
Code:
Dim stream As New System.IO.MemoryStream
bitmap.Save(stream, New Aurigma.GraphicsMill.Codecs.JpegEncoderOptions(70, False))
Dim imageData As Byte() = stream.GetBuffer()


[C#]
Code:
System.IO.MemoryStream stream = new System.IO.MemoryStream();
bitmap.Save(stream, new Aurigma.GraphicsMill.Codecs.JpegEncoderOptions(70, false));
byte[] imageData = stream.GetBuffer();

Edited by user Monday, December 24, 2007 4:16:02 PM(UTC)  | Reason: Not specified

Best regards,
Fedor Skvortsov
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